@startuml
sprite $asymmetrik [48x48/16] {
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000000000000000000000134566665421000000000000000
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00000AFB0000BFFFFFFA0000670000AFFFFFFC0000000000
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0000002DFE7FFFFFFF60000AFFB6CFFCFFFFFFF200000000
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0000000006FFFFFFFFEEFFFFFFFE00001FFFFFFF70000000
000000001FFFFFFFA7765BFFFFFF800006FFFFFFF2000000
00000000BFFFFFFD00002FFFFFFFF20000CFFFFFFC000000
00000006FFFFFFF30000BFFFFFFFFC00002FFFFFFF700000
000000001111110000001111111111000000111111000000
000000000000000000000000000000000000000000000000
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}


!define FA5_ASYMMETRIK(_alias) ENTITY(rectangle,black,asymmetrik,_alias,FA5 ASYMMETRIK)
!define FA5_ASYMMETRIK(_alias, _label) ENTITY(rectangle,black,asymmetrik,_label, _alias,FA5 ASYMMETRIK)
!define FA5_ASYMMETRIK(_alias, _label, _shape) ENTITY(_shape,black,asymmetrik,_label, _alias,FA5 ASYMMETRIK)
!define FA5_ASYMMETRIK(_alias, _label, _shape, _color) ENTITY(_shape,_color,asymmetrik,_label, _alias,FA5 ASYMMETRIK)
skinparam folderBackgroundColor<<FA5 ASYMMETRIK>> White
@enduml